listeningdaemon/rule-listener/script.py

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import paho.mqtt.client as mqtt
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import asyncio
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import secrets
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import data
from random import randrange
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state = {}
rules = data.rules
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mqttc = mqtt.Client(mqtt.CallbackAPIVersion.VERSION2)
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async def do_a_gesture(gesture, topic):
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state = False
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delay = gesture["delay"]
for i in range(randrange(gesture["range"][0],gesture["range"][1])):
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await asyncio.sleep(delay)
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delay = delay * gesture["multiplier"]
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if state:
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publish("gesture" + topic, gesture["on"])
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state = False
else:
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publish("gesture" + topic, gesture["off"])
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state = True
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publish("main/gesture" + topic, 0)
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def on_connect(client, userdata, flags, reason_code, properties):
print(f"Connected with result code {reason_code}")
client.subscribe("main/#")
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async def publish_later(rule, transformTopic):
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print(f"publish_later: Processing message with doTopic {rule['doTopic']} after {rule['delay']} seconds delay")
await asyncio.sleep(rule['delay'])
del rule['doingDelay']
publish(rule['doTopic'], rule['doMessage'])
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publish(transformTopic, 1)
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def publish(topic, msg):
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print(f"publish {topic} {msg}")
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result = mqttc.publish(topic, msg)
status = result[0]
if not status == 0:
print(f"Failed to send message to topic {topic}")
def check_against_rules(msg):
if msg.topic in rules:
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print(f"Found {len(rules[msg.topic])} rules on this topic"),
willReset = False
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for rule in rules[msg.topic]:
print(f"Rule: when the count is > {rule['count']}. Current = {state[msg.topic]['count'][msg.payload]} on payload {msg.payload}"),
if (state[msg.topic]['count'][msg.payload] >= rule['count'] or rule['count'] == False) and msg.payload == rule['state']:
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print(f"transform topic is {transformTopic}")
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if(rule['reset']):
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willReset = True
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if rule['delay']:
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if not 'doingDelay' in rule:
rule['doingDelay'] = True
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asyncio.run_coroutine_threadsafe(publish_later(rule, transformTopic), loop)
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else:
print('not scheduling')
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else:
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publish(transformTopic, 1)
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publish(rule['doTopic'], rule['doMessage'])
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if willReset:
state[msg.topic]['count'][msg.payload] = 0
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else:
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print("... ... i have no rules for this topic")
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# The callback for when a PUBLISH message is received from the server.
def on_message(client, userdata, msg):
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print("on message")
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if msg.retain:
return False
else:
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msg.payload = str(msg.payload.decode("utf-8"))
if len(msg.payload) > 140:
print("way to long of a message, not gonna store that")
return False
if msg.topic not in state:
state[msg.topic] = {'count': {}}
state[msg.topic]['count'].setdefault(msg.payload, 0)
state[msg.topic]['count'][msg.payload] += 1
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# check if the message has a gesture
if "gesture" in msg.topic:
if msg.payload.strip() in data.gestures:
asyncio.run_coroutine_threadsafe(do_a_gesture(data.gestures[msg.payload], msg.topic.removeprefix('main/gesture')), loop)
else:
check_against_rules(msg)
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async def main():
global loop
loop = asyncio.get_running_loop() # Store the main event loop
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mqttc.on_connect = on_connect
mqttc.on_message = on_message
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mqttc.username_pw_set(secrets.mqtt_username, secrets.mqtt_password)
print("connect to klank.school")
mqttc.connect("mqtt.klank.school", 7000, 60)
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# Start the MQTT loop in a background thread
mqttc.loop_start()
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# Keep the asyncio event loop running
await asyncio.Event().wait()
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# Run the main function
asyncio.run(main())